Showing posts with label culture. Show all posts
Showing posts with label culture. Show all posts

Code: And Other Laws of Cyberspace, Version 2.0 Review

Code: And Other Laws of Cyberspace, Version 2.0
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Code: And Other Laws of Cyberspace, Version 2.0 ReviewYou can download this book at no charge in pdf format from Lessig's site.Code: And Other Laws of Cyberspace, Version 2.0 OverviewThere's a common belief that cyberspace cannot be regulated-that it is, in its very essence, immune from the government's (or anyone else's) control. Code, first published in 2000, argues that this belief is wrong. It is not in the nature of cyberspace to be unregulable; cyberspace has no "nature." It only has code-the software and hardware that make cyberspace what it is. That code can create a place of freedom-as the original architecture of the Net did-or a place of oppressive control. Under the influence of commerce, cyberspace is becoming a highly regulable space, where behavior is much more tightly controlled than in real space. But that's not inevitable either. We can-we must-choose what kind of cyberspace we want and what freedoms we will guarantee. These choices are all about architecture: about what kind of code will govern cyberspace, and who will control it. In this realm, code is the most significant form of law, and it is up to lawyers, policymakers, and especially citizens to decide what values that code embodies. Since its original publication, this seminal book has earned the status of a minor classic. This second edition, or Version 2.0, has been prepared through the author's wiki, a web site that allows readers to edit the text, making this the first reader-edited revision of a popular book.

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Emergence: The Connected Lives of Ants, Brains, Cities, and Software Review

Emergence: The Connected Lives of Ants, Brains, Cities, and Software
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Emergence: The Connected Lives of Ants, Brains, Cities, and Software ReviewThis book attempts to explain artificial intelligence in terms of how ant colonies, cities, and modern software operate. If it seems to have the feel of a magazine article, it's because it's not written by a professional in the field but by a professional writer who is a frequent contributor to trendy, popular publications such as Feed and Wired. Although it did not give me the understanding I was looking for about emergence theory, I would not dismiss it completely because it does have a lot of interesting information, as any good magazine article would. It has an overview of Jane Jacobs new urbanism that is both complete and illustrating, it explains how an intelligent kind of feedback makes some web sites successful as virtual communities, and what I found most interesting, how video games are evolving in ways that seem to give them a life of their own. If you are looking for an insightful, deep look at artificial intelligence for the layman, Douglas Hofstadter's "Godel Escher Bach" is still unchallenged. On the other hand if you are looking for a more relaxed, amusing and down to earth approach, filled with cool stuff you can impress your friends with, this book is for you.Emergence: The Connected Lives of Ants, Brains, Cities, and Software Overview

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The Future of the Internet--And How to Stop It Review

The Future of the Internet--And How to Stop It
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The Future of the Internet--And How to Stop It ReviewI ordered this book on the strength of the title, and on receiving it, discovered that the author is the Professor of Internet Governance and Regulation at Oxford University, and co-founder of the Berkman Center for Internet & Society at the Harvard Law School (they hate it when we just say "Harvard"--must be a culture thing). So right off I know this is at least as serious a book as I hoped for.
The book is instructive without being tedious, alarming without being hysterical. It is balanced, informed, and most relevant to all of us.
The entire book focuses on the transformation of the Internet from one in which the innovation could be done at the edges, with generative innovation that built on the provided software or hardware, to one in which we are allowed to buy tethered appliances like iPhone or X-Box that are "locked down."
Even PCs are being locked down today, and with this and other examples the author has my total attention.
He suggests that the end point matters, and that the confrontation between flexibility and openness, versus security and perfect reliability (and later, perfect enforcement) is one that requires more creative thinking rather than knee jerk mandates one way or the other.
He notes that historically IBM tried to bundle everything, and they were forced by anti-trust to unbundle, just as AT&T was, as Microsoft was, and as Google will be if the USG Government ever gets either honest or informed--either will do. Look for my book review of "Google 2.0: The Calculating Predator" to understand this suprnational unsupervised threat to multiple sectors, never mind privacy and copyright.
In a nutshell, he frames the challenge as that of modularity within which the end-user can innovate, versus walled gardens that are locked down.
In passing the author vindicates both Morris, and the manner in which justice was applied. Morris intended to count the computers on the Internet, and screwed up the code. The judge intended to punish him but not end his promising career. All good.
The author discusses what Vint Cerf and others have, the degree to which bots have taken over tens of millions of computers, using broadband connections left on at all times to create a subrosa network that does evil.
On page 63, three important principles from the author on generativity:
1. Our information technology ecosystem functions best with generative technology (i.e. NOT with locked down appliances hard-wired to a center)
2. Generativity instigates a pattern both within and beyond the technological layers of the information technology ecosystem (i.e. content collaboration and social collaboration and value-added)
3. Proponents of generative systems ignore the drawbacks attendant to generativity success at their peril.
This is followed by a great discussion of features of a generative system as they would be hoped for by the author:
- Leverage
- Adaptability
- Base of mastery
- Accessibility
- Transferability
He cites benefits of a generative system as including:
- Non-profit social innovation
- Disruptive innovation
- Broad participation
- Generative systems from generative building blocks
- Recursion (of value) to content and then to society
The scary chapter in the book--the author is elegant but one needs little help to imagine the worst--discusses how tethered appliances enable "perfect enforcement" to include GPS devices turned on remotely to serve as audio surveillance on demand, and so on.
Turning to solutions, the author distinguishes between flexibility needed at the content level (he is laudatory about Wikipedia) and the technology layer. He discusses one possible solution, a Green-Red split system in which the Green system is locked down and totally reliable, and the Red system is open to innovation but also treated with caution.
He calls for better easier security tools for group and individual use, but as one who could never ever find a coder willing to document their code, and as one completely fed up with the pig code that comes out of Microsoft and Norton--pig in the sense of way too much crap and way too big a footprint--I fear that only an open source conversion experience will do. I note with interest a chart that shows that Sun Open Systems are the LAST to plug security holes, Not good.
The author suggests a "least harm" protocol.
He calls for a very large conversation among end-users, coders, manufacturers, regulators, and so on, and what I hear him saying is that the "system of systems" is on auto-pilot, the government is out of brakes (or brains, I would add), and if we don't all do a collective "STOP, We Want to Discuss This," we are destined to suffer the same fate as the sheep at Virginia Polytechnic who stood still while a moron killed 20+ of them--stood still while he reloaded. Had the sheep "rushed and crushed," no more than one or at most two would have died. I am harsh here, because information technology can either be our cage or our liberation, and the author is very well qualified to present the case for concern.
I learn for the first time on page 174 of the National Science Foundation's FIND initiative, and that alone is worth the price of the book.
Turning to protections, the author discusses data portability, network neutrality and generativity (I can assure all readers, Google is neither neutral nor generative), Application Program Interface (API) neutrality; privacy, individual liability versus technical mandates, and collective character (digital shunning combined with reputation bankruptcy and a clean sheet fresh start).
He discusses privacy 2.0 and problems such as code, patent, and content thickets. I like very much his reminding us that the Constitution provides for anonymity to encourage unpopular opinions. He naturally discusses data genealogy (what I call data provenance, like an art work), and reputation.
In passing, I love the brutal critique by Gene Spaford of the $100 laptop. He likens its projected impact--exposing millions to the bright side while not fixing their poverty, water, and disease--to subsidizing pet rats for every household just prior to the Black Death plague. My friend Lee Felsenstein is an equally virulent opponent of the $100 laptop, for different reasons. Me personally, I think the cell phone (but not the iPhone) is the only way to educate 5 billion people fast and with day to day relevance to their needs.
I put the book down feeling pensive, and wondering why CISCO CEO John Chambers, who has been asked in writing via Federal Express three times, continues to refuse to create a router-server that is both recyclable (or even better, updatable remotely without having to flip boxes) and that will provide data at rest encryption and Application Oriented Network (AON) features at the point of creation--in other words, every creator can control the privacy, content routing, access, sharing, and so on, and by implementing something like Grub Search on the same box, we can put paid to programmable search engines patented by Google that will only show you what the highest bidder has paid to "allow" you to see, and to the Googleplex, which "confiscates" everything it touches and then claims to "own" it--including your medical records.
This is a great and important book, if you care about the global role of the Internet is creating wealth and consequently peace.
Ten other books that come to mind as equally important:
The Future of Ideas: The Fate of the Commons in a Connected World
Voltaire's Bastards: The Dictatorship of Reason in the West
Manufacturing Consent
Fog Facts: Searching for Truth in the Land of Spin
Managing Privacy: Information Technology and Corporate America
Who Owns Information?
Silicon Snake Oil: Second Thoughts on the Information Highway
In the Absence of the Sacred: The Failure of Technology and the Survival of the Indian Nations
The Tao of Democracy: Using Co-Intelligence to Create a World That Works for All
Collective Intelligence: Creating a Prosperous World at Peace
My bottom line: as we all press toward localized resilience in community, I for one would be happy to shun all tethered appliances and rely solely on collective human intelligence in community. I really like the work of Naomi Klein (No Log, Disaster Capitalism) and Paul Hawken (Blessed Unrest, Natural Capital, Ecology of Commerce). We are all long overdue for a massive boycott of all that is not in our interest, and we can start by evaluating the true costs of fuel, long-distance food and clothing, and perverted uses of water that we are running out of.
Peace.The Future of the Internet--And How to Stop It Overview

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A New Culture of Learning: Cultivating the Imagination for a World of Constant Change Review

A New Culture of Learning: Cultivating the Imagination for a World of Constant Change
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A New Culture of Learning: Cultivating the Imagination for a World of Constant Change ReviewStandardized educational systems face the great challenge of adapting to a time where facts, knowledge, research, methods, tools, interpretations, applications, and contexts available regarding any piece of information are expanding and changing by the moment. "A New Culture of Learning" gives insights into how, what, and why we learn in the information age, including a powerful message that we "know more than we can say" when learning is approached intuitively, with intrinsic motivation, and with the interplay between peers learning and working naturally toward common goals. How the educational system can guide and evaluate such tacit learning, which seems more effective and valuable in many contexts than rote memorization, seems to be the core of the dilemma the system faces. As a medical student at an institution undergoing some radical changes to the curriculum structure, I'm making sure a few copies get into the hands of the administration.A New Culture of Learning: Cultivating the Imagination for a World of Constant Change OverviewThe twenty-first century is a world in constant change. In A New Culture of Learning, Doug Thomas and John Seely Brown pursue an understanding of how the forces of change, and emerging waves of interest associated with these forces, inspire and invite us to imagine a future of learning that is as powerful as it is optimistic.
Typically, when we think of culture, we think of an existing, stable entity that changes and evolves over long periods of time. In A New Culture, Thomas and Brown explore a second sense of culture, one that responds to its surroundings organically. It not only adapts, it integrates change into its process as one of its environmental variables. By exploring play, innovation, and the cultivation of the imagination as cornerstones of learning, the authors create a vision of learning for the future that is achievable, scalable and one that grows along with the technology that fosters it and the people who engage with it. The result is a new form of culture in which knowledge is seen as fluid and evolving, the personal is both enhanced and refined in relation to the collective, and the ability to manage, negotiate and participate in the world is governed by the play of the imagination.
Replete with stories, this is a book that looks at the challenges that our education and learning environments face in a fresh way.

PRAISE FOR A NEW CULTURE OF LEARNING
"A provocative and extremely important new paradigm of a 'culture of learning', appropriate for a world characterized by continual change. This is a must read for anyone interested in the future of education."
James J. Duderstadt, President Emeritus, University of Michigan

"Thomas and Brown are the John Dewey of the digital age."
Cathy Davidson, Professor of Interdisciplinary Studies, Duke University

"A New Culture of Learning may provide for the digital media and learning movement what Thomas Paine's Common Sense did for the colonists during the American Revolution— a straightforward, direct explanation of what we are fighting for and what we are fighting against."
Henry Jenkins, Provost's Professor, USC

"A New Culture of Learning is at once persuasive and optimistic — a combination that is all too rare, but that flows directly from its authors' insights about learning in the digital age. Pearls of wisdom leap from almost every page."
Paul Courant, Dean of Libraries, University of Michigan

"Brilliant. Insightful. Revolutionary."
Marcia Conner, author of The New Social Learning

"Douglas Thomas and John Seely Brown portray the new world of learning gracefully, vividly, and convincingly."
Howard Gardner, Professor, Harvard Graduate School of Education

"Thomas and Brown make it clear that education is too often a mechanistic, solo activity delivered to the young. It doesn't have to be that way—learning can be a messy, social, playful, embedded, constant activity. We would do well to listen to their message."
Clay Shirky, author of Cognitive Surplus

"Anyone who fears, as I do, that today's public schools are dangerously close to being irrelevant must read this book. The authors provide a road map—and a lifeline—showing how schools can prosper under the most difficult conditions. It is a welcome departure from all the school bashing."
John Merrow, Education Correspondent, PBS NewsHour

"American education is at a crossroads. By illuminating how play helps to transform both information networks and experimentation, and how collective inquiry unleashes the power of imagination, A New Culture of Learning provides an irresistible path to the future."
Joel Myerson, Director, Forum for the Future of Higher Education



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The Producer's Guide to Transmedia: How to Develop, Fund, Produce and Distribute Compelling Stories Across Multiple Platforms Review

The Producer's Guide to Transmedia: How to Develop, Fund, Produce and Distribute Compelling Stories Across Multiple Platforms
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The Producer's Guide to Transmedia: How to Develop, Fund, Produce and Distribute Compelling Stories Across Multiple Platforms ReviewMost of the guidance about transmedia production have not met my expectations - they were too academic or otherwise lacking in actionable insights. Few included the perspective of a transmedia practitioner.
This is what makes Nuno Bernardo's book so unique - he has a proven track record of producing transmedia projects, and he provides "how to" recommendations that come from many years of practical experience.
Moreover, my interest in transmedia is from a non-fiction documentary storyteller's point of view. While this book includes examples of fictional story worlds, I found that the vast majority of the recommendations are equally relevant to non-fiction scenarios.
Some examples of the useful contents of this book include: where to start with a transmedia project idea; how to develop your transmedia bible; writing goals and objectives for transmedia storytellers; what content to produce for multiple platforms; content distribution considerations; the anticipation of licensing issues and the future environment.
Mr. Bernardo describes, in detail, where to start and how to make your work stand out from the crowd. He outlines the various forms of project funding, and the likely sources, for those producers that will seek financing options. His content distribution strategy guidance is invaluable, because he explains the benefits of having the foresight of when and how to roll out new content across various media platforms.
I found Bernardo's guidance about partnerships to be particularly helpful. He shares thoughts about how to make a choice between a do-it-yourself solution and when to outsource tasks to subject matter experts. He offers tips on how to apply the various forms of social media for project promotion.
The chapter on international distribution highlights some of the likely pitfalls that can be easily avoided -- again, by being armed with a little knowledge about the choices you may want to consider, ahead of any independent production company negotiations.
In summary, I recommend this book for someone who is about to embrace a transmedia storytelling project for the first time, or for someone who has experimented with crossmedia production and is now ready to embark upon a comprehensive multi-platform game plan.
The Producer's Guide to Transmedia: How to Develop, Fund, Produce and Distribute Compelling Stories Across Multiple Platforms OverviewThe Producer's Guide to Transmedia offers advice on how to fund, develop, produce and distribute content across multiple platforms, drawing on Nuno Bernardo's ten years experience of Transmedia storytelling and production for global audiences. This guide analyses how multiplatform can bring extra revenues and help producers connect directly to audiences and create entry points through which consumers can become immersed in content. It encompasses a series of case studies discussing ideas and concepts of how Transmedia can be key to promoting and engaging with audiences around a traditional TV show, feature film, game or consumer brand. Nuno Bernardo is an award-winning and Emmy-nominated Transmedia writer and producer, and the creator of the world's first international interactive online teen series, Sofia's Diary.

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