Beginning ActionScript 2.0 (Wrox Beginning Guides) Review

Beginning ActionScript 2.0 (Wrox Beginning Guides)
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Beginning ActionScript 2.0 (Wrox Beginning Guides) ReviewMacomedia Flash has been around for awhile now and most know what it is and what kinds of things you can do for it. But most poeple do not know the power behind the scenes in the Flash programming language called ActionScript.
This book explains how ActionScript is as a programming language first, then how it is as a development platform for enriching your Flash applications. The hardest part in my opinion in explaining ActionScript is that designers who use Flash will have a hard time understanding programming concepts and developers will have a hard time understanding the Flash environment using ActionScript. This book does a wonderful job bringing both worlds together (designer and developer) and explaining in an easy to understand way with plenty of examples.
Real world concepts are covered like object oriented programming (OOP), controlling movie-clips, preloading movies, user-interaction, debugging, animation techniques, components, handling text and XML, using JavaScript.
Readers can read the book from start to finish or skip to a particular chapter to focus on a topics without getting feeling lost. There are lots and lots of code snippets and examples that really explain how to se ActionScript correctly. So many other books out there explain ActionScript useless examples (or hardly any) that do not teach you anything. This book really goes in detail why they did it that why and why it is the correct way.
The appendix has some great keyboard shortcuts and the answers to all the exercises after each chapter. Which makes this a great book for a class as well.
This is one of the best books on ActionScript and I highly recommend it.Beginning ActionScript 2.0 (Wrox Beginning Guides) Overview
Offering guidance in an exercise-oriented format that readers will find helpful, this book is the perfect mix of tutorial and hands-on coding
Written by a well-known and well-respected Flash development expert, this code-intensive guide shows readers how to work with objects, write and use various functions, handle dynamic data, and integrate with XML
Contains complete coverage of the ActionScript language, including data types, variables, events, and more
Addresses important topics such as understanding how code fits into a Flash project and where it goes, working with new screen technology, and scripting for video and sound

Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

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